Unreal Tournament 2004 PC

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The third installment of the brutal virtual sports series began in 1999 by Epic Games Inc. and Digital Extremes. Unreal Tournament 2004 for PC/Windows contains everything that was present in Unreal Tournament 2003, all additions, expansions and patches released after the debut of the previous game and many new features. Besides […]

The third installment of the brutal virtual sports series began in 1999 by Epic Games Inc. and Digital Extremes. Unreal Tournament 2004 for PC/Windows contains everything that was present in Unreal Tournament 2003, all additions, expansions and patches released after the debut of the previous game and many new features.

In addition to better graphics (improved Unreal Tournament 2003 engine), sounds, and user interface, this installment features two new game modes: Assault Mode (which was available in the first Tournament but was excluded from Unreal Tournament 2003) and Onslaught Mode ( based on the mode available in Battlefield 1942) in which battles are fought on giant maps using various new weapons and vehicles, both on the ground and in the air. Nine maps for Onslaught Mode and six for Assault Mode were prepared by the developers.

Nine vehicles are implemented in Unreal Tournament 2004 for PC/Windows, including: Manta, Scorpion, Hellbender, Goliath, Raptor and Phoenix. The list of available weapons was expanded with AVRIL, Magnetic Grenade Launcher, Spider Mine Cloak.

Minimum Requirements:

OS: Windows 2000/XP
Processor: Pentium III at 1.0 GHz / AMD Athlon at 1.0 GHz or higher (Pentium® or AMD at 1.2 GHz or higher recommended)
Memory: 128 MB RAM (256 MB RAM recommended)
Graphics: 32 MB graphics (nVidia or ATI compatible with Hardware T&L recommended)
Sound: Windows compatible sound device
DirectX: DirectX 9.0b
Hard Drive: 5.5 GB free space