The Stillness of the Wind is an adventure game with life simulation elements, developed by independent studio Memory of God. The production is a commercial development of ideas initiated in Where The Goats Are, a free position being the developer's debut project.
The game takes place in a village whose inhabitants gradually moved to the city until only the main character, the former Talma, remained in it. The protagonist who is approaching the end of her days leads a solitary life diversified only by the visits of a nomadic trafficker; the man occasionally provides him with increasingly disturbing news from family and friends living in the city.
In this game the action is shown in isometric view. The game has a relaxing, somewhat sleepy course, because it involves performing routine activities based on a self-development scheme. Talma must milk the goat and make cheese with the milk obtained, take care of the chickens and collect their eggs, grow plants in the garden and discourage the birds from doing so. Goods obtained in this way can be exchanged for goods brought by the dealer mentioned above; refers to the sowing of goats, seeds, fairy tales or even rifle ammunition.
Minimum requirements:
OS: Windows XP SP2+
Processor: 2.0 GHz
Memory: 4 GB RAM
Graphics: GPU: DirectX 9 compatible
DirectX: Version 9.0
Storage: 2 GB available space