One of the first things you will notice when starting Room Two is the addition of profiles. Up to three people can create a profile, so if you want to pass the game on from your computer to your partner or a friend, or a mother who struggles to use a touch screen, but it's fun for you to see, which by all media. You won't have to wait until you finish the game and then play it, or let someone try and possibly solve a puzzle before you've had a chance to.
You will be greeted with the familiar tutorial, which basically follows that of the first game. Control in room Two is very precise. Everything you need to do requires an action of some kind, whether it's swiping to open an envelope, or turning clockwise to turn a rotating dial, and the game is fluid in all of these movements. As you delve into later chapters, you'll be able to operate the standard spooky room for creepier sets, including one where you have to build, of all things, a crossbow.
Minimum requirements:
OS: Windows 7 or higher
Processor: 2.0 GHz Dual Core Processor
Memory: 2 GB RAM
Graphics: Video card with 512MB of VRAM
DirectX: Version 9.0
Storage: 2 GB available space