Project IGI 1: I'm Going PC

Project IGI 1: I'm Going PC Thumbnail
Project: I'm Going In is a tactical shooter based on the Joint Strike Fighter 3D engine. In the game, you are a special agent who has to complete missions on your own, infiltrating bases with a good number of enemies. Your overall goal is to locate a stolen nuclear device so it can be recovered. There is a […]

Project: I'm Going Inis a tactical shooter based on the Joint Strike Fighter 3D engine. In the game, you are a special agent who has to complete missions on your own, infiltrating bases with a good number of enemies.

Your overall goal is to locate a stolen nuclear device so it can be recovered.

There are a variety of weapons in the game, including a sniper rifle, an AK-47, grenades, and a rocket launcher, to name a few.

When completing the missions, you mainly have one goal: you should not be seen by the cameras or detected by a large group of enemies at once so that you can complete the level. As soon as an intruder is detected, enemies are alerted to your presence and the level becomes quite difficult to finish. Since you can't save during the mission, you'll have to start from the beginning if you don't complete it (i.e. get killed).

Each mission begins with a short movie using the 3D engine that presents what the objectives of the next mission are.

Most of the missions contain the same buildings and objects, so there is a strong deja-vu throughout the game.

Minimum requirements:

Operating system: Windows 95/98/XP/7
Processor: Pentium 2 at 300 MHz
RAM: 64MB
Hard drive: 400 MB free
Video memory: 16 MB
Sound card: DirectX compatible