Conflict Denied Ops PC 2008

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Lincoln Graves is a 47-year-old former Special Forces sniper and Reggie Lang is a former FBI heavy weapons specialist. Graves really doesn't like Lang, but now they are both agents of the CIA's Special Activities Division and their mission is to prevent a dictatorship from […]

Lincoln Graves is a 47-year-old former Special Forces sniper and Reggie Lang is a former FBI heavy weapons specialist. Graves doesn't really like Lang, but they are now both agents in the CIA's Special Activities Division and their mission is to prevent a third world dictatorship from obtaining nuclear weapons.

This mission takes the team across three continents and through hordes of bad guys. To deal with them, both Lang and Graves have access to several types of weapons, from pistols to snipers, machine guns, rocket launchers, and several different types of grenades.

But they also get upgrades for these weapons after successfully completing a mission. The first upgrade to Graves' 7.62m sniper rifle, for example, allows the player to fire a bullet around a corner or over low cover.

Since Lang and Graves are a team, the player is free to switch between the two at any time and give orders to the currently AI-controlled comrade, including simple tasks like "Follow me" or "Cover me", but they can also complete an objective by themselves or return the player character to the game when they received one too many bullets.

The health system is similar to Clive Barker's Jericho, meaning there are no health packs available, but rather characters heal themselves automatically once they stop taking damage. When a character takes too much damage at once, he will fall and have to wait for his teammate to revive him.

The game only ends when both Lang and Graves are down at the same time.

Minimum requirements:

OS: Microsoft® Windows® XP / 2000 / Vista (administrator privileges required)
Processor: Intel Pentium 4 at 2.0 GHz, AMD Athlon XP or equivalent
Graphics: 128 MB card compatible with DirectX 9.0c and full Shader 3.0 support
DirectX: DirectX 9.0c
Memory: 1 GB RAM
Sound: DirectX 9.0c compatible
Hard Drive: 7 GB of free uncompressed space